Game Payments Reinvented: QGlobe SDK for Unity & Unreal Engine

Game development is a rapidly growing industry with developers striving to provide gamers with innovative, enjoyable and seamless gaming experiences. However, game developers often face significant challenges when it comes to integrating payment solutions that enable their games to be monetised efficiently.

QGlobe is set to revolutionise the game development industry with the release of their Payments SDK for Unity and Unreal Engine. The SDK aims to make it easier for developers to access QGlobe’s payment solutions and to accept payments from gamers globally.

The QGlobe Payments SDK offers a range of integrations depending on the backend support each project uses. The flexible integrations available can accommodate Microsoft Azure PlayFab-supported backends, making it easier for developers to integrate QGlobe’s payment solutions into their games.

In the near future, the QGlobe Payments SDK will be integrated into the Unity Asset Store and Unreal Engine Marketplace, providing developers with easy access to the solution. This integration offers a seamless experience and provides prepaid card payment options in more than 200 countries and territories worldwide.

The SDK offers a host of features that are designed to enhance the gaming experience for both gamers and developers. Gamers are rewarded with real-time conversion, making it easier for them to track their spending and rewards. The SDK also allows for offline redemption and access to 30 million gamers, making it easier for developers to reach a wider audience. Further more the SDK is also tailored to every platform, enabling developers to integrate QGlobe’s payment solutions seamlessly into their games. The SDK also includes referral and affiliate features that enable developers to increase their user base.

One of the main utilities of the SDK is its bridge between Web3 and Web3. QGlobe makes this possible by providing web2-based utility and rewards to your app, making it easier for developers to monetise their web2 or web3 games efficiently. The SDK offers on-chain redemption through a specialized ZKP process for web2 game publishers and creators, further enhancing its capabilities.

An upcoming prepaid card utility and a payment gateway with multi-chain support are some of the features that developers can look forward to when using QGlobe’s Payments SDK. The SDK also includes a loyalty program, prepaid cards, and vouchers, as well as game currencies for web2 games.

In conclusion, QGlobe’s Payments SDK for Unity and Unreal Engine is set to revolutionize the game development industry by making it easier for developers to integrate payment solutions into their games. The SDK’s range of features, flexibility, and powerful payment solutions, combined with its availability in the Unity Asset Store and Unreal Engine Marketplace, make it an attractive proposition for game developers. With the QGlobe Payments SDK, game developers can focus on creating the best possible gaming experiences while leaving the payment solutions to the experts.